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World Building specialist
Spatial Design and Technical Art for games, theater, film, and anywhere there's a world.
About
Molly Carroll is an environment and level designer with a background in game development and scenic design. She creates worlds that invite exploration, using architecture, spatial storytelling, environmental detail, and interactive systems to shape how players experience a space. Her practice spans game worlds, interactive environments, and traditional theater and film, with a focus on building spaces that feel lived-in, purposeful, and full of stories. Molly’s work studies the human presence within space, diving deep into the details that reveal our lives, our history, and our impact on each other and the planet we call home.
Photo Credit: Molly Wheat


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